c++ - Marmalade Sdk Resolution of Screen Size -
i'm mobile game developer on marmalade newly. wanna screen height , width resolution of different screen size. what's difference between iw2dgetsurfacewidth()
, iwgxgetscreenwidth()
, totaly same or if not 1 better?
iwgx , subcomponents utilize 3 different types of surfaces.
device, holds width , height of device, without worrying screen orentation.
screen, same device switches width , height when device orientation changed.
surface, made programmer. it's create surfaces. screen can have several surfaces or none @ all, images. rectangular object used ui.
for more info can in documentation:
http://docs.madewithmarmalade.com/native/api_reference/iwgxapidocumentation/iwgxapioverview/screenmanipulation.html
and
http://docs.madewithmarmalade.com/native/api_reference/iw2dapidocumentation/iw2dapioverview/usingsurfaces.html
c++ ios mobile marmalade
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