graphics - How might I convert a 2.5D isometric cube texture to textures usable in 3D? -
i programmatically convert 2.5d isometric cube texture texture/textures can used on 3d cube. way this? rendering cube using direct3d.
split isometric cube texture 3 sub-texture contain left, top , right surfaces. have part of left , right surfaces on top one, no need worry that(actually way works better) because later on can utilize adjusted uv coordinate balance out. create 3d surfaces adjusted uv coordinate stretching texture apply these 3 sub-textures actual 3d surfaces , render. got 3d version!!!
graphics 3d 2d isometric
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