export - exporting from 3ds Max to XNA -
i have created 3ds model in 3ds max , after exported fbx file , loading xna models rendered without mapping , textures 3ds max ?
could know hoe export mapping , textures?
i had same problem , solved right now. before render texture need "bake" it. here how it.http://www.delta3d.org/article.php?story=20051115140557167&topic=tutorials follow until create texture bake. advice simple color adding using material editor before going utilize own texture. after adding color baking thing!. after .tga file set texture folder in project. while model having texture or color on it, export models folder in project. .fbx file has reference .tga file. add together comment if fail...
cheers..
export 3dsmax 3d-modelling 3d-model
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