From C++ to Actionscript via FLASCC -
i'm hoping feedback familiar both c++ , actionscript. not c++ coder unfortunately.
i developing kinect applications using airkinect framework. unfortunately limitation of framework lack of useful gesture dection algorithms.
i came across gesture recognition library built in c++. http://www.nickgillian.com/wiki/pmwiki.php?n=grt.faq
there flash c+++ cross compiler(formerly known alchemy) http://gaming.adobe.com/technologies/flascc/
i wondering if might possible convert gesture recognition library swc(flash format) can utilize airkinect?
it's possible.
flascc uses version of llvm-gcc 4.2 custom llvm backend generates actionscript bytecode capable of running within flash runtime. more specifically, bytecode runs in actionscript virtual machine (avm). lets compile arbitrary c/c++ code managed bytecode format capable of high performance execution within flash runtime on mac, windows, or linux
more info read flascc doucmentation: flascc
if want download flascc. rejoin site(adobe rebrand): https://creative.adobe.com/apps?trial=game&promoid=kbyqd
and click download.
redirect site. download flascc tools.
c++ actionscript-3 gesture-recognition flascc
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