Monday, 15 June 2015

actionscript 3 - AS3 BlendMode ADD -



actionscript 3 - AS3 BlendMode ADD -

i utilize help applying changes symbols. can see in hints stuff display/blendmode/properties/add example, same things can changed directly, in symbol properties. don't know rules, 1 type where. tried "object01.display.blendmode.properties.add = true" , "object01.draw(blendmode.add)"... i've found examples people used during drawing things using as3. , need apply existing symbol(instance). via function, of course. please.

if(mywill = true){ "change_blending_properties_code" }

^_^

you can assign displayobject's flash.display.displayobject.blendmode quite in code:

import flash.display.blendmode; mydisplayobject.blendmode = blendmode.add;

flash.display.blendmode class of constants, blendmode.add. alternatively, write following, don't recommend it:

mydisplayobject.blendmode = "add";

actionscript-3

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