pygame android preplash image stays for ever -
i facing unusual problem little game written in python pushing andorid using doc http://pygame.renpy.org/index.html
but android-presplash.jpg stays ever in screen.eventhough blitting different introduction screen. (http://pygame.renpy.org/android-advanced.html)
i tried virtual devices , lg mobile 2.3 android.
please suggest solution reslove this. below part of code:
import pygame class game: def __init__(self): pygame.init() self.window = pygame.display.set_mode((1300,500)) def checkrectcollidepoint(self,rect,pos,x): newrect=pygame.rect(rect.left+x[0], rect.top+x[1], rect.width, rect.height) if newrect.collidepoint(pos): homecoming true def loadingscreen(self): loadingscreensprite=pygame.image.load('intro.jpg').convert_alpha() loadingscreensprite = loadingscreensprite.convert_alpha() myfont = pygame.font.font("comic.ttf", 40) exittext = myfont.render("exit :", 1,[0,0,128]) dirty=[] dirty.append(self.window.blit(loadingscreensprite,(0,0))) dirty.append(self.window.blit(exittext, [120,300])) pygame.display.update(dirty) needgoodvarrunning=true while needgoodvarrunning: event in pygame.event.get(): if event.type == pygame.mousebuttondown: pos = pygame.mouse.get_pos() if self.checkrectcollidepoint(exittext.get_rect(),pos,[120,300]): needgoodvarrunning=false def main(): game = game() game.loadingscreen() if __name__ == "__main__": main()
android pygame
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